The Dark Void was my second semester team project, where the restriction was to have everything rendered in a console window, thus the graphics are comprised of ASCII characters. The Dark Void is a turn-based strategy game
similar to the likes of Advance Wars. In this game, you are able to find equipment dropped by enemies and attach it to any unit you want; this can give them boosts to stats, a new weapon, etc.
Credits to Jake Leonard, fellow student teammate, for making the trailer.
My Roles: Producer, Special Effects Programmer, Artist, Composer
My accomplishments on this project:
Created a particle effects system and programmed intricate visuals and scene setups for in-game unit attack phases, an intro cutscene and the background of the main menu
Wrote weekly producer reports and took responsibility to ship the game despite sudden unexpected team member issues
Made ASCII art for the game world and composed chiptune music to further enhance the game's retro theme